Tom Clancy's Ghost Recon: Future Soldier

Tom Clancy's Ghost Recon: Future Soldier

Developer(s) Ubisoft Paris
Ubisoft Red Storm
Next Level Games (Wii)
Virtuos (PSP)
Publisher(s) Ubisoft
Designer(s) Jean-Marc Geffroy
Writer(s) Richard Dansky
Composer(s) Hybrid[1]
Series Tom Clancy's Ghost Recon
Engine YETI[2]
Platform(s) Nintendo DS[3]
PlayStation Portable
PlayStation 3
Xbox 360
Wii[3]
Release date(s) PlayStation Portable (Predator)
EU 20101001October 1, 2010
AU 20101007October 7, 2010
NA 20101116November 16, 2010
Wii
NA 20101116November 16, 2010
EU 20101119November 19, 2010
AU 20101125November 25, 2010
Microsoft Windows, Nintendo DS, PlayStation 3, PlayStation Portable, Xbox 360 (Future Soldier)
NA 20120306March 6, 2012
EU 20120330March 30, 2012
Genre(s) Tactical shooter
Mode(s) Single-player, multiplayer
Rating(s)
Media/distribution Optical disc

Tom Clancy's Ghost Recon: Future Soldier[6] (previously known as Tom Clancy's Ghost Recon 4) is a video game published by Ubisoft and due for release in March 2012.[7][8] Excluding expansions, it is the fourth[9] installment in the Ghost Recon series, and was announced to be in development by Ubisoft on January 22, 2009.[10] The game will be a futuristic take on the Ghost Recon series. The PlayStation Portable version is known as Tom Clancy's Ghost Recon Predator.

Contents

Plot

The story will take place in a near future in Norway, the Middle East, and Asia where Russia went into war. The Ghosts will be fighting an ultra-nationalist force that took control of Russia and are invading neighboring countries on the deadliest missions behind enemy lines. The player will take control of a 4-man Ghost team consisting of a commando (Kozak), a sniper expert (Pepper), a reconnaissance expert (30k), and an engineer (Bones). The Wii and PSP versions have different storylines.[11][12]

Gameplay

The game is a third-person shooter for most of the game, except when aiming using sights or firing from cover at which point the game switches to a first-person camera in order to facilitate more precise aiming.[13] Cover can be partially destroyed, forcing the players to constantly seek other hiding spots.[13] A new feature in the series is the "optical camouflage",[14] a form of active camouflage which allows the Ghosts to become instantly invisible.[15] According to the game designer Rafael Morado, the optical camo technology, however, is still a prototype and there are as many disadvantages as there are advantages and its use will initially be extremely limited.[16] According to writer Gabrielle Shrager, it is also possible to control drones.[17] During E3 2011 Ubisoft debuted the games weapon customizer. The system works with the Xbox Kinect and allows an unprecedented level of customization, down to the gas management parts of every gun. While customizing weapons, the player is also allowed to test their creations in a simulated environment. Voice control is also used in weapon creation, in addition to hand movements. Using Kinect, drawing a weapon is done by reaching a hand over your back, and pulling it back down, as if grabbing a gun from your back. Shooting is accomplished by opening the hand and closing it again.

Development

Initially, the title of a Ghost Recon release was revealed to be Tom Clancy's Ghost Recon Predator by an OFLC release.[18] However in December 2009, "Ghost Recon: Future Soldier" was trademarked by Ubisoft, raising speculation that this could be the name for the upcoming Ghost Recon 4.[19] This was subsequently confirmed by an official announcement.[6] On August 16, 2010, it was announced that a separate PlayStation Portable release would be titled Tom Clancy's Ghost Recon Predator.[20]

The release of Future Soldier was initially targeted for the 2009–2010 fiscal year;[10] publication was delayed to the 2010–2011 fiscal year,[21] and then to the "March quarter of 2011" in May 2010,[22] and then to the April 2011 – March 2012 fiscal period.[23][24] The PC version was officially declared as canceled in December 2011.[25]

References

  1. ^ http://twitter.com/#!/hybridsound/status/65499234165735424
  2. ^ Taylor, Rob (April 12, 2010). "Ghost Recon Future Soldier". Xbox World 360 UK. Computer And Video Games. http://www.computerandvideogames.com/article.php?id=242423. Retrieved 2010-04-14. 
  3. ^ a b "Tom Clancy's Ghost Recon: Future Soldier confirmed for Wii, DS". Ubisoft. February 9, 2010. http://gonintendo.com/viewstory.php?id=113718. Retrieved 2010-06-20. 
  4. ^ "Classification Database – TOM CLANCY'S GHOST RECON FUTURE SOLDIER (MA 15+)". Office of Film and Literature Classification (Australia). May 14, 2010. http://www.ag.gov.au/www/cob/find.nsf/5c2433d416948a0bca25759f00820d25/21d1f9aacc6cd5d4ca257723005d780b!OpenDocument. Retrieved 2009-06-20. 
  5. ^ Ghost Recon Future Soldier: Future War (Trailer). Ubisoft. Event occurs at 1 second. http://videos.uk.ubi.com/videos/c0twsk4r-ghost-recon-future-soldier-futur-war.htm. Retrieved 2010-06-20. 
  6. ^ a b Luke Plunkett (February 9, 2010). "Ubisoft Unveils New Ghost Recon Title". Kotaku. http://kotaku.com/5467441/ubisoft-unveils-new-ghost-recon-title. Retrieved 2010-02-08. 
  7. ^ Totilo, Stephen (May 12, 2011). "Ghost Recon: Future Soldier Will Rival the Shooter Heavyweights, but is Getting Far Out of the Way". Kotaku. http://kotaku.com/5801279/ghost-recon-future-soldier-will-rival-the-shooter-heavyweights-but-is-getting-far-out-of-the-way. Retrieved May 12, 2011. 
  8. ^ David Hinkle (3 October 2011). "Ghost Recon: Future Soldier marches to retail on March 6, 2012 [Update: Ubisoft confirms!]". www.joystiq.com. Joystiq. http://www.joystiq.com/2011/10/03/rumor-ghost-recon-future-soldier-release-date/. Retrieved 4 October 2011. 
  9. ^ "Ghost Recon: Future Soldier Announced". IGN. http://uk.ps3.ign.com/articles/106/1068001p1.html. Retrieved 2010-05-10. 
  10. ^ a b Ryan, Geddes (January 22, 2009). "IGN: New Ghost Recon, Assassin's Creed 2 Coming". IGN. http://au.xbox360.ign.com/articles/947/947304p1.html. Retrieved 2009-10-11. 
  11. ^ "Ghost Recon Wii". Ubisoft. http://ghostrecon.us.ubi.com/wii/. Retrieved 2010-11-22. 
  12. ^ "Ghost Recon Predator". Ubisoft. http://ghostrecon.us.ubi.com/predator/. Retrieved 2010-11-22. 
  13. ^ a b Gallegos, Anthony (16 June 2010). "E3 2010: Ghost Recon Future Soldier Updated Impressions". IGN. http://xbox360.ign.com/articles/109/1099252p1.html. Retrieved 1 July 2010. 
  14. ^ Gallegos, Anthony (22 June 2010). "Ghost Recon Future Soldier Does Three Things Almost All At Once". Kotaku. http://kotaku.com/5569989/ghost-recon-future-soldier-does-three-things-almost-all-at-once. Retrieved 1 July 2010. 
  15. ^ "GameStar: Ghost Recon: Future Soldier. "It’s a Special Forces experience"". 24 October 2011. http://gamestar.ru/article/1763.html. Retrieved 30 September 2011. 
  16. ^ de Matos, Xav (17 June 2010). "Preview: Ghost Recon Future Soldier". Joystiq. http://www.joystiq.com/2010/06/17/preview-ghost-recon-future-soldier/. Retrieved 1 July 2010. 
  17. ^ Asfahani, Tamer (21 June 2010). "Control Drones In Ghost Recon: Future Soldier". IncGamers. http://www.incgamers.com/News/23518/control-drones-in-ghost-recon-future-soldier-. Retrieved 1 July 2010. 
  18. ^ "Classification Database – TOM CLANCY'S GHOST RECON PREDATOR (MA 15+)". Office of Film and Literature Classification (Australia). October 19, 2010. http://www.ag.gov.au/www/cob/find.nsf/5c2433d416948a0bca25759f00820d25/287ddffd0065c2acca2576710078744a!OpenDocument. Retrieved 2010-06-20. 
  19. ^ Reilly, Jim (December 21, 2009). "Ubisoft Registers 'Ghost Recon Future Soldier'". IGN. http://au.pc.ign.com/articles/105/1056955p1.html. Retrieved 2009-12-27. 
  20. ^ comdev_uk (August 16, 2010). "Ubisoft announces Tom Clancy's Ghost Recon For The Wii and PSP". Ghost Recon Community News. Ubisoft. http://ghostrecon.uk.ubi.com/communitynews/?p=1052. Retrieved 2010-08-19. 
  21. ^ "Ubisoft reports first-quarter 2009–10 sales". www.ubisoftgroup.com. Ubisoft. July 27, 2009. http://www.ubisoftgroup.com/gallery_files/site/270/1042/2070.pdf. Retrieved 2009-10-11. 
  22. ^ McWhertor, Michael (May 19, 2010). "Ghost Recon: Future Soldier Stays Cloaked Until 2011". Kotaku. http://www.kotaku.com.au/2010/05/ghost-recon-future-soldier-stays-cloaked-until-2011. Retrieved 2010-05-19. 
  23. ^ Alexander, Leigh (November 15, 2010). "Ubisoft's Guillemot Talks Driver Delay, Studio Restructuring". Gamasutra. http://www.gamasutra.com/view/news/31548/Ubisofts_Guillemot_Talks_Driver_Delay_Studio_Restructuring.php. Retrieved 2010-11-16. 
  24. ^ "Ubisoft reports first-half 2010–11 results" (Press release). Ubisoft. November 15, 2010. http://www.ubisoftgroup.com/gallery_files/site/270/1042/2350.pdf. Retrieved 2010-11-16. 
  25. ^ "Ghost Recon: Future Soldier on PC replaced by Ghost Recon Online". Joystiq. November 25th, 2011. http://www.joystiq.com/2011/11/25/ghost-recon-future-soldier-on-pc-replaced-by-ghost-recon-online/. Retrieved December 13, 2011. 

External links